A Game of Thrones (or AGoT, for short) is a
collectible card game (CCG) produced by
Fantasy Flight Games (FFG), based on the
A Song of Ice and Fire (ASoIaF) series of novels written by
George R. R. Martin (GRRM). The first set, Westeros Edition, was released in 2002 and the game has since won two
Origins Awards. The game's primary designer is
Eric Lang, the lead developer is
Nate French, and Damon Stone serving as associate designer.
In the game,
players assume the leadership of one of the great houses of
Westeros vying for control of
King's Landing and the Iron Throne. To achieve their goals, players launch military attacks against their opponents, undermine their opponents’ plans with intrigues of their own, and make brazen power plays to win the support of the realm. Players have at their disposal mighty armies, scheming
courtiers, game-changing events, and many of the unique characters and locations that make up GRRM’s ASoIaF
fantasy setting. Sudden reversals of fortune are as common in the game as they are in the series. As
Cersei Lannister says in the first novel, "When you play the game of thrones, you win or you die. There is no middle ground."
Factions
Each house represents one of the main factions involved in the struggle for the
Iron Throne emulated by the AGoT CCG. Each house provides different strengths and weaknesses, allowing for various play styles to interact within the same game. Certain cards are restricted to one or two houses, giving each...
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