Adventure Game Studio

Adventure Game Studio

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Adventure Game Studio

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Description:
Adventure Game Studio (acronym AGS) is a free software Tweet by Ron Gilbert development tool that is primarily used to create graphical adventure games. It is aimed at intermediate-level game designers, and combines an Integrated development environment (IDE) for setting up most aspects of the game with a scripting language to process the game logic.

History

Adventure Game Studio was created by British programmer Chris Jones. AGS was originally released in 1997 as an MS-DOS program entitled "Adventure Creator".

Jones was inspired by the apparent simplicity of Sierra On-Line's adventure game interface, specifically as showcased in Roger Wilco and the Time Rippers. The first version of Adventure Creator allowed users to create only low-resolution, keyboard-controlled games.

Initially only small tests and demo games were created with AGS, and most of the more ambitious projects were cancelled. As a result of the lack of completed games and engine features, the user base was small, but the community grew slowly. Game developers started requesting more features so that they could create more complex games. Gradually, as these requests were implemented, AGS became a more capable toolkit and it was finally possible to create high-quality games with it.

After a long period of slow activity, Lassi Quest was released as the first complete AGS game in...
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