Attack on Pearl Harbor was first demonstrated at the San Diego Comic-con 2007. It is a semi-realistic flight simulator in which players can have random dogfights or play as either USAAF pilot Douglas Knox or Japanese pilot Zenji Yamada. Like Ace Combat, it is highly streamlined and skips realism in exchange for gameplay. Aircraft carry unlimited ammunition, limited only by overheating (machine guns) and reloading times (rockets, bombs, and torpedoes) It can be controlled via the mouse, a joystick, or an Xbox 360 controller. The WiiWare version was released on July 5, 2010 as Pearl Harbor Trilogy - 1941: Red Sun Rising.
Aircraft can be separated into three distinct categories.
Fighters include the A6M Zero, the P-40 Warhawk, the F4U Corsair, and the Supermarine Seafire. They are highly manoeuvrable and sport a single rocket as a secondary weapon. They are best used against less manoeuvrable divebombers and torpedo bombers. They are also the only type of aircraft that do not sport a rear gunner.
Dive-bombers include the SBD Dauntless, the Nakajima J1N "Gekko", and the Aichi D3A. Carrying a trio of bombs, they are most effective against surface targets and ships. A white targeting pipper on the ground aids the player in placing their bombs. An AI-controlled rear gunner will assist the player in keeping enemy fighters away.
Torpedo bombers include the TBM Avenger and the Nakajima B5N "Kate". Both drop a single torpedo that can travel......