Castles & Crusades is a
role-playing game published by
Troll Lord Games in 2004. It was conceived as a reimagining of classic
Dungeons & Dragons using streamlined mechanics from third edition
Dungeons & Dragons. The game uses many of the
d20 System mechanics, but eliminates skills and feats and expands the number of
character classes to 13. Another feature is the reversion of some rules to the original versions seen in original
Dungeons & Dragons (often referred to as "OD&D") or first edition
Advanced Dungeons and Dragons (AD&D).
The system that
Castles & Crusades uses is called the SIEGE Engine. A significant new mechanic is the notion of "Primes", often referred to by gamers as the 12/18 system. Through selection of character class and race, players designate some of their character's attributes as "Prime". These Prime attributes use a challenge base of 12, while non-Prime attributes use a challenge base of 18. Tasks based on the Prime attribute are therefore much easier to accomplish than those based on non-Primes. Primes allow a wider variety of characters to be created because characters of same class may excel at different types of tasks.
The first three products produced for
Castles & Crusades were an introductory boxed set, the
Players Handbook, and
Monsters & Treasure, a list of creatures and magic items for the game.
In 2005, a full 128-page hard cover version of the C&C
Players Handbook and......
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