F/A-18 Interceptor

F/A-18 Interceptor

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F/A-18 Interceptor

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F/A-18 Interceptor is a combat flight simulator released for the Commodore Amiga in 1988. It is widely known for its use of 3D graphics and arcade-style gameplay.

The player mainly flies the F/A-18 Hornet, but the F-16 Fighting Falcon is also available for aerobatics, free flight and the first mission.


The game is set in the San Francisco Bay Area. Notable landmarks include the Golden Gate Bridge, San Francisco – Oakland Bay Bridge and Alcatraz Island. The Electronic Arts headquarters in San Mateo are also depicted.

The player can also take off and land from the following airfields:

Finally, when selecting a location to start a free flight, pressing the key starts the player on uninhabited ground far away from the main game area. This is in fact supposed to be Edwards Air Force Base, a location that was not actually implemented in the final game.

Modes of Play

  • Free flight
  • Aerobatics
  • Combat missions


Only air-to-air weapons are available, and are limited to AIM-9 Sidewinder missiles, AIM-120 AMRAAM missiles, and the M61 Vulcan gatling gun (500 rounds). Chaff and flare are available for defense against enemy missiles.


There are six missions, enemies being referred as "terrorists". The first takesplace on September 1, 1994. The player must complete a successful carrier landing inorder to...
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