Mario vs. Donkey Kong

Mario Vs. Donkey Kong

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Mario vs. Donkey Kong

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Mario vs. Donkey Kong is a Game Boy Advance spiritual sequel to the first Donkey Kong game for Game Boy. The game concept revolves around a combination of platform and puzzle elements, challenging Mario to find keys, reach a locked door, and rescue mini-Marios. This game revives Mario and Donkey Kong's old rivalry. The game's sequel, March of the Minis, is on the Nintendo DS. This is the seventh Mario game for the Game Boy Advance.

The game is an evolution of Donkey Kong Plus, a title on display at E3 2002. During the show, Plus had a feature that allowed players to design and save their own levels on the GameCube, then copy them across to the Game Boy Advance using a link cable. It was essentially an updated version of Donkey Kong '94, but the game had disappeared by the following year. It was replaced with the pre-rendered graphics and gameplay additions of Mario vs. Donkey Kong. The Create-a-Level feature was removed from this version (but appears in its sequel.)

The game is one of the few Mario games developed in the US. In international releases of the game, a special effect is added to the timer when Mario goes through and comes out the door.

It is a little known fact that this game has a hidden e-Reader support. Nintendo of Japan had a competition where 1,000 people won cards. However, there is space for twelve levels, and there were only five cards...
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