Pandemic Studios was founded as an independent developer in 1998, it became an
Electronic Arts-owned developer from 2007 to 2009, when it was officially closed. It was an
Australian and
American video game developer with offices in
Brisbane,
Australia and
Los Angeles,
California. Notable titles include
Full Spectrum Warrior,
Battlefront,
Destroy All Humans!,
Playground of Destruction and
The Saboteur.
History
The company's president was
Josh Resnick and its
CEO was Andrew Goldman — both formerly worked at
Activision, and Pandemic was founded with an
equity investment by Activision in 1998. Pandemic's first two games,
Battlezone II and
Dark Reign 2, were both sequels to Activision games.
In 2000, Pandemic opened a satellite studio in the Brisbane suburb of
Fortitude Valley. The first project was
Army Men RTS, a console
RTS game using the
Dark Reign 2 engine. The studio later developed
Destroy All Humans!. In 2003, the Los Angeles studio moved from its founding location at
Santa Monica to a high-rise building in Westwood.
In November 2005, it was announced that Pandemic and
BioWare would be joining forces, with private equity fund
Elevation Partners investing in the partnership. Both companies retained their brands and identities.
-
TotalGaming.net news, 3 November 2005 On October 11, 2007, it was announced that
VG Holding Corp., the owners of
Bioware and Pandemic Studios, would be acquired by
Electronic Arts as of January 2008, subject to......
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