The
Radeon R100 is the first generation of
Radeon graphics chips from
ATI Technologies. The line features
3D acceleration based upon
Direct3D 7.0 and
OpenGL 1.3, and all but the entry-level versions offloading host geometry calculations to a
hardware transform and lighting (T&L) engine, a major improvement in features and performance compared to the preceding
Rage design. The processors also include
2D GUI acceleration,
video acceleration, and multiple display outputs. "R100" refers to the development codename of the initially released GPU of the generation. It is the basis for a variety of other succeeding products.
Development
Architecture
The first-generation
Radeon GPU was launched in
2000, and was initially code-named
Rage 6 (later
R100), as the successor to ATI's aging
Rage 128 Pro which was unable to compete with the
GeForce 256. The R100 was built on a 180
nm semiconductor manufacturing process. Like the GeForce, the Radeon R100 featured a hardware
transform and lighting (T&L) engine to perform geometry calculations, freeing up the host computer's CPU.
With respect to the 3D hardware within Radeon, the processor can write 2 pixels to the framebuffer and sample 3 texture maps per pixel per clock. This is commonly referred to as a 2×3 configuration. Of Radeon's competitors, the
3dfx Voodoo 5 5500 is a 4×1 design and the
GeForce2 GTS is 4×2. Unfortunately, the third texture unit did not get much use in games during the card's lifetime because...
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